by kathleen chechi | Apr 10, 2021 | blogs, Kathleen Chechi, thesis2021
Developing the gameplay has been a relatively smooth progress in comparison to many of the different errors we ran into before. The brewing function on our cauldron for potions now officially works! From here on it is my job to now create the graphics of the different...
by kathleen chechi | Mar 24, 2021 | blogs, Kathleen Chechi, thesis2021
For the past several weeks me and my partner have spent the better half of our time debugging. From different versions of Unity to out-of-date VR toolkits, the errors were endless. Prefab’s would not work the way they were programmed to, code was out of date, every...
by kathleen chechi | Mar 5, 2021 | blogs, Kathleen Chechi, thesis2021
The first step I took in creating the VR game was a concept. Me and my partner in this project bounced ideas off each other until we settled on a game concept. We cycled through different game types, like puzzle games, adventure games, and even horror games. The...